Thursday, July 7, 2011

smashing zombies



thanks to my job at EA and getting an iphone 4, i am now a casual gamer. especially now that i've discovered zombie smash! colour me addicted.

i love the illustrations, i love the ragdoll physics and i love all the ways one can kill the zombie hordes. you can flick 'em with your finger or use a variety of weapons to kill the undead dead. there are land mines, grenades, wrecking balls, flying windmill blades, giant boulders a la indiana jones, liquid nitrogen containers, falling rocks, rockets, asteroids, meteorites, cinder blocks, high gravity mode, slow motion mode and a whole cache of firearms. even incineration by chimney.





there's just something so perversely delightful in crushing these cartoonish zombies, watching their facial reactions, dismembered limbs or the amount of blood that is splattered. as you can surmise, i got the SFX level on high. the final killshot with option to take a picture was a fantastic idea on the developer's part. here are some of my epic screenshots.

so much undead goodness. so many nights spent on playing when i should be sleeping. oh, zombie smash, you got me good.

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